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Austin Rodriguez
![](https://static.wixstatic.com/media/385116_8d89a6eccc004de7a711dfcef5142979~mv2.jpg/v1/fill/w_52,h_52,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/385116_8d89a6eccc004de7a711dfcef5142979~mv2.jpg)
Austin Rodriguez
VFX Artist
Animation and Alembics exported out of Maya
Rigid Body and Particle sims in Houdini
Lots of Rigid Body sims
- 01:00 Lego-FX Fight Animation
Custom Lava vfx with VOPs in Houdini
Lava cools and hardens with time
Custom Procedural Shanty Town in Houdini
Volcano Textures done in Mari
- 00.51 Volcano City
Statues crashing during nightmare scene
Fluid created from original geometry and custom forces to fall
Custom forces used to get the look of the splash
- 00.44 Taijitu: Crashing Statue
Directable Geometry is animated to cause fluid to melt
Particles from fluid simulation used to drive deformation of original geo
00:35 Research and Look Development for the director
- 00.04 Taijitu: Melting Statue
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